My CAD Learning Journey

Mastering the art of digital design and engineering

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Day 1

CAD Basics

Introduction to CAD & Basic Modeling

I began by exploring the foundational concepts of Computer-Aided Design. I learned about the importance of CAD in engineering and design and the key differences between 2D and 3D CAD. I also became familiar with the workspace of popular software like **AutoCAD** and **SolidWorks**, and practiced using basic drawing commands such as Line, Circle, and Rectangle to create initial shapes.

2D CAD Sketching

Topics Covered:

  • Importance of CAD in engineering & design
  • Types of CAD: 2D CAD, 3D CAD
  • Popular software: AutoCAD, SolidWorks, Fusion 360
  • CAD workspace: menus, toolbars, drawing area
  • Basic drawing commands: Line, Circle, Rectangle, Arc

Day 2

3D Modeling

Sketching and Basic Features

With a grasp of the basics, I dove deeper into creating models. I learned to create and manage sketches, and the critical role of using **constraints** to precisely define geometry. I then transformed these 2D sketches into 3D objects using features like **Extrude**, **Revolve**, and **Sweep**. I also learned how to refine my models using modifiers like **Fillet**, **Chamfer**, and **Shell** and how to use the feature tree to manage my design history.

3D CAD Extrusion

Topics Covered:

  • Creating & managing sketches
  • Using constraints to define geometry
  • Creating 3D features: Extrude, Revolve, Sweep, Loft
  • Modifying features: Fillet, Chamfer, Shell
  • Understanding and navigating the feature tree/history
  • Best practices for creating robust sketches

Day 3

Documentation

Dimensions & Annotations

Today was all about making my designs understandable for manufacturing. I focused on adding accurate dimensions and annotations to my drawings. This included linear, angular, and radial dimensions, as well as text annotations for labeling parts. I also learned about using leaders and hatching to create clear and professional documentation, adhering to proper drawing standards like units and scale.

Technical Drawing

Topics Covered:

  • Adding various dimensions: linear, angular, radius
  • Creating and formatting text annotations and leaders
  • Using hatching to indicate cut sections
  • Understanding and applying drawing standards: units, scale
  • Setting up a professional drawing sheet with title block
  • Dimensioning strategies for clarity and manufacturability

Day 4

2D CAD

Advanced 2D CAD Techniques

I returned to 2D CAD to learn advanced techniques for creating more complex geometry. I worked with **polylines** and **splines** to create intricate curves and organic shapes. I also mastered essential modification tools like **Trim**, **Extend**, and **Offset**. A key learning was using **Blocks** to create reusable components, and utilizing layouts and paper space for professional print outputs.

2D CAD Polylines and Splines

Topics Covered:

  • Creating complex curves with polylines and splines
  • Advanced modification tools: Trim, Extend, Offset
  • Using Fillet and Chamfer on 2D geometry
  • Creating and managing blocks for design efficiency
  • Working with layouts and paper space for plotting
  • External references (Xrefs) for linked drawings

Day 5

3D CAD

Introduction to 3D CAD

I took the big leap from 2D to 3D. I learned the fundamental differences in workflow and thinking, and how to navigate the 3D workspace. I practiced creating my first true 3D objects using tools like **Extrude**, **Revolve**, **Loft**, and **Sweep**. I also gained a solid understanding of 3D coordinates, axes, and planes, which are essential for precise positioning and modeling in a three-dimensional space.

Introduction to 3D CAD

Topics Covered:

  • Difference between 2D & 3D CAD workflows
  • Navigating the 3D workspace, views, and orthographic projections
  • Creating 3D objects from 2D profiles using Extrude, Revolve, Loft, Sweep
  • Understanding 3D coordinates, axes, and planes
  • Controlling the view with orbit and view cube tools
  • Creating custom coordinate systems for complex parts

Day 6

3D Modeling

3D Modeling Techniques

Building on my 3D skills, I learned how to modify and manipulate my models in new ways. I practiced using **Move**, **Rotate**, and **Scale** to position and resize objects. A key part of this day was mastering boolean operations like **Union**, **Subtract**, and **Intersect** to combine or cut parts. I also applied **Fillet** and **Chamfer** in 3D, and got a first look at creating **assemblies** by combining multiple components.

Topics Covered:

  • Modifying models with Move, Rotate, Scale commands
  • Combining objects with boolean operations: Union, Subtract, Intersect
  • Applying Fillet & Chamfer to 3D solid edges
  • Introduction to creating assemblies with multiple components
  • Using layers and properties for organization
  • Creating a simple product design using learned techniques

Day 7

Rendering

Rendering & Visualization

To finish my first week, I focused on creating professional-grade presentations of my work. I learned how to apply realistic materials and textures to my models, set up proper lighting, and configure camera angles to produce stunning, photorealistic renders. This process transforms a technical CAD model into a visually appealing image for portfolios and presentations, bringing my designs to life.

Photorealistic CAD Rendering

Topics Covered:

  • Applying materials and textures to 3D models
  • Setting up a scene with lighting and environment effects
  • Adjusting camera angles and perspective
  • Rendering settings and quality control
  • Generating high-resolution images for presentations
  • The role of rendering in product marketing and design review

Learning Progress

7
Days Completed
40+
Topics Covered
3
Projects Completed